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View Audit Services
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LABS
Glossary

Play-and-Earn

A GameFi model where players are rewarded with cryptocurrency or NFTs for their in-game participation and achievements.
Chainscore © 2026
definition
GAMING MODEL

What is Play-and-Earn?

A blockchain-based gaming model where players earn tangible, tradable digital assets through gameplay.

Play-and-earn is a video game economic model built on blockchain technology where players can acquire verifiable digital assets—such as non-fungible tokens (NFTs) or fungible tokens—through gameplay activities. These assets have real-world economic value and can be traded on secondary markets, sold for cryptocurrency, or used to enhance the in-game experience. This model represents an evolution from the earlier play-to-earn concept, placing greater emphasis on sustainable game design, intrinsic fun, and long-term player engagement over purely financial incentives. The core infrastructure relies on smart contracts to manage ownership and the provable scarcity of in-game items.

The model's economy is typically powered by a dual-token system: a utility token used for in-game transactions and governance, and a governance token that may confer voting rights or a share in the ecosystem's revenue. Key activities that generate earnings include completing quests, winning competitive matches, crafting rare items, and participating in the game's decentralized autonomous organization (DAO). Unlike traditional free-to-play models that often utilize opaque loot boxes, play-and-earn games provide transparent ownership, allowing players to truly own their digital possessions, which can be interoperable across different games and platforms via shared standards like ERC-721 or ERC-1155.

Successful implementation requires careful balancing of the in-game economy to prevent hyperinflation of rewards and ensure longevity. Developers use mechanisms like token sinks (ways to remove tokens from circulation, e.g., repair fees or crafting costs) and controlled, predictable asset minting. Notable examples include Axie Infinity, where players breed and battle NFT creatures called Axies, and Star Atlas, a space-themed metaverse with a complex player-driven economy. The play-and-earn model fundamentally shifts the relationship between players and developers, fostering collaborative ecosystems where engaged participants are also stakeholders.

how-it-works
MECHANICS

How Play-and-Earn Works

An explanation of the core economic and technical mechanisms that define the Play-and-Earn model, distinguishing it from traditional gaming and other blockchain paradigms.

Play-and-Earn is a blockchain gaming model where players earn verifiably scarce, player-owned digital assets through gameplay, which can be traded, sold, or used across compatible applications. Unlike the centralized asset control of traditional free-to-play games, Play-and-Earn leverages non-fungible tokens (NFTs) for in-game items, characters, and land, and fungible tokens for currencies and resources. These assets are secured on a public ledger, granting players true ownership and the ability to monetize their time and skill directly in an open market, fundamentally shifting the value flow from developers to players.

The model operates on a dual-token economy, typically consisting of a governance token and a utility token. The governance token often represents a stake in the game's ecosystem and may be earned through high-level achievements or purchased, granting holders voting rights on development proposals. The utility token is the primary medium of exchange within the game, earned through daily activities, quests, and competitions, and used for crafting, upgrades, and transaction fees. This economic design must carefully balance inflation (token issuance) and deflation (token sinks) to maintain sustainable value, preventing hyperinflation that can deplete player earnings.

Core gameplay loops are designed to generate and circulate value. Common activities include battling to win loot NFTs, completing quests for token rewards, crafting rare items from gathered resources, and participating in player-versus-player (PvP) tournaments with prize pools. Advanced implementations feature decentralized autonomous organization (DAO) governance, where token holders vote on treasury allocations and game rules, and interoperability, where assets earned in one game can be used as credentials or items in another, creating a broader metaverse economy. Successful Play-and-Earn games, like Axie Infinity, demonstrate how these mechanics can create vibrant, player-driven economies, though they also highlight challenges in onboarding and economic stability that developers must solve.

key-features
MECHANICS

Key Features of Play-and-Earn

Play-and-Earn (P&E) is a blockchain gaming model where players earn verifiable, tradable digital assets through gameplay. This model is defined by several core technical and economic mechanisms.

02

On-Chain Economies & Tokenomics

Games feature dual-token models: a governance token (e.g., AXS for Axie Infinity) for voting and staking, and an in-game utility token (e.g., SLP) earned through play. Smart contracts automate reward distribution, staking yields, and marketplace fees, creating a transparent, programmable economy.

03

Verifiable Provenance & Scarcity

Every asset's history—its creation, previous owners, and in-game achievements—is immutably recorded on a blockchain ledger. This provenance guarantees authenticity and enables rare items with programmable scarcity (e.g., limited-edition skins) to hold verifiable value.

05

Interoperability & Composable Assets

Assets built on open standards (like ERC-721 or ERC-1155) can be used across different games and platforms within the same ecosystem. This composability allows for a metaverse where a sword earned in one game could be used as a skin in another, driven by shared smart contract logic.

06

Play-to-Earn vs. Play-and-Earn

A critical distinction: Play-to-Earn (P2E) often emphasizes financialization first, leading to unsustainable token inflation. Play-and-Earn (P&E) prioritizes engaging gameplay as the primary value driver, with asset ownership and earnings as a secondary, sustainable outcome of player engagement.

GAMING MODEL COMPARISON

Play-and-Earn vs. Play-to-Earn

A comparison of two dominant economic models in blockchain gaming, focusing on core design philosophy and player incentives.

Core FeaturePlay-to-Earn (P2E)Play-and-Earn (P&e)

Primary Design Goal

Generate player income

Provide player entertainment

Economic Driver

Extractive tokenomics, speculation

Sustainable in-game economy, utility

Player Onboarding Cost

High (often requires NFT purchase)

Low or Free-to-Play

Core Gameplay Loop

Grind-to-earn, often repetitive

Fun-first, diverse activities

Asset Value Foundation

Speculative demand, new player inflow

In-game utility, player engagement

Developer Revenue Model

Primary asset sales, transaction fees

Cosmetics, season passes, premium content

Typical Token Inflation

High (rewards-driven emission)

Controlled or deflationary mechanics

Long-Term Viability Risk

High (ponzinomic collapse)

Moderate (tied to game quality)

core-mechanics
GAME ECONOMY

Common Play-and-Earn Mechanics

Play-and-Earn games integrate blockchain to create player-owned economies. These are the core mechanisms that define how value is generated, owned, and exchanged.

01

Non-Fungible Tokens (NFTs)

NFTs represent unique, player-owned in-game assets like characters, land, or items. Unlike traditional game items, these are secured on a blockchain, granting true ownership, verifiable scarcity, and the ability to trade them on secondary markets. Examples include Axie Infinity's Axies and Decentraland's LAND parcels.

02

Fungible Utility Tokens

These are the in-game currencies or governance tokens earned through gameplay. They are fungible, meaning each unit is identical, and are used for transactions within the game's economy (e.g., purchasing items, upgrading assets) or for governance. Examples include Smooth Love Potion (SLP) in Axie Infinity and GALA in Gala Games.

03

Staking & Yield Generation

Players can lock (stake) their in-game assets or tokens to earn passive rewards. This mechanism:

  • Secures the game's network or economy.
  • Generates yield in the form of additional tokens.
  • Encourages long-term holding and participation. For example, staking land in a virtual world might generate resources used for crafting.
04

Player-Owned Economies

The core shift from developer-controlled to player-driven markets. Players dictate supply, demand, and pricing for assets on decentralized exchanges. This creates a real economy where gameplay, strategy, and market speculation intersect. The value of assets is not set by the developer but emerges from community activity.

05

Interoperability & Composable Assets

The potential for game assets (NFTs) to be used across multiple games or platforms within the same blockchain ecosystem. A sword earned in one game could be used as a skin in another. This is enabled by shared technical standards like ERC-721 and ERC-1155, though full cross-game interoperability remains a complex, evolving challenge.

06

Governance & Decentralized Autonomous Organizations (DAOs)

Many Play-and-Earn projects use governance tokens to give players a say in the game's future development. Token holders can vote on proposals for new features, economic adjustments, or treasury fund allocation. This aligns incentives between developers and the player community, moving towards a decentralized model of game stewardship.

examples
GENRE OVERVIEW

Examples of Play-and-Earn Games

Play-and-Earn games span multiple genres, from trading card games to open-world RPGs, each integrating blockchain-based asset ownership and economic incentives into their core gameplay loops.

token-models
ECONOMIC ARCHITECTURE

Token Models in Play-and-Earn

Play-and-earn games implement distinct token models to govern in-game economies, manage value accrual, and align incentives between players, developers, and investors. These models define how utility and governance tokens are minted, distributed, and used within the game's ecosystem.

02

Single-Token Model

A unified token serves all economic functions, combining utility, currency, and governance. This simplifies the user experience but creates complex balancing challenges. The token must facilitate microtransactions (like buying items) while also representing long-term stake in the ecosystem. To prevent hyperinflation, robust token sinks—mechanisms for permanently removing tokens from circulation, like upgrade fees or consumable items—are critical. Examples include early implementations in games like The Sandbox (SAND) before its ecosystem expanded.

03

Resource & Commodity Tokens

Non-fungible or semi-fungible tokens representing in-game resources, materials, or land. These are the productive assets of the game economy. Examples include:

  • Land Parcels (Decentraland, Otherside): Generate resources or host experiences.
  • Crafting Materials (metal, wood): Used to create items or gear.
  • Consumables (potions, fuel): Used and burned in gameplay. Their value is tied to utility within the game's production loops, creating a player-driven market for virtual goods.
04

Staking & Yield Mechanisms

Systems that allow players to lock tokens to earn rewards, securing the network and reducing circulating supply. Staking governance tokens (e.g., staking AXS or ILV) often yields a share of protocol revenue or additional tokens. Liquidity Provision in game token pools on DEXs offers yield but introduces financial risk. These mechanisms aim to incentivize long-term holding, stabilize token prices, and decentralize governance by rewarding committed participants.

05

Token Sinks & Burn Mechanisms

Essential deflationary controls that remove tokens from permanent circulation to counter inflation from gameplay rewards. Common sinks include:

  • Transaction Fees: A percentage of marketplace sales or trades is burned.
  • Crafting/Upgrading Costs: Resources or tokens are consumed and removed.
  • Breeding or Minting Fees: Primary cost in games like Axie Infinity. Effective sinks are mandatory for economic sustainability, preventing reward token devaluation and maintaining player earning potential.
06

Example: Axie Infinity Economy

A canonical case study of the dual-token model.

  • AXS (Governance): Fixed supply. Used for staking, voting, and breeding fee discounts. Value accrues from treasury revenue.
  • SLP (Utility): Unlimited, gameplay-minted. Earned from Daily Quest and Adventure Mode, spent primarily on breeding new Axies.
  • Economic Loop: Players breed Axies (costs SLP + AXS) to create assets (NFTs) they can sell or use to earn more SLP. The model requires constant new player inflow to sustain SLP demand, highlighting the ponzinomic risk if growth stalls.
$4B+
All-Time NFT Volume
2.8M
AXS Staked (Peak)
ecosystem-usage
ECOSYSTEM & ADOPTION

Play-and-Earn

A blockchain gaming model where players can earn tradable, on-chain assets or cryptocurrency through gameplay, skill, and participation, fundamentally shifting the economic relationship between players and developers.

01

Core Economic Model

The Play-and-Earn model is built on the principle of player-owned digital assets. Unlike traditional free-to-play games where items are licensed, here in-game assets like characters, land, or items are non-fungible tokens (NFTs) or fungible tokens on a blockchain. This creates a player-driven economy where value is derived from utility, scarcity, and community demand, allowing players to monetize their time and skill by trading assets on open marketplaces.

02

Key Distinction from Play-to-Earn

While often used interchangeably, Play-and-Earn emphasizes sustainable gameplay and fun as the primary driver, with earning as a secondary outcome. It contrasts with early Play-to-Earn (P2E) models, which were often critiqued for:

  • Hyperinflationary tokenomics that required constant new investment.
  • Grind-heavy mechanics that felt like work.
  • A focus on speculative financial yield over engaging gameplay. Play-and-Earn aims to rebalance this by prioritizing player retention through quality game design.
03

Primary Revenue Streams for Players

Players can generate value through several interoperable mechanisms within a Play-and-Earn ecosystem:

  • Asset Appreciation: Owning and upgrading scarce NFTs (e.g., land, rare items) that increase in value.
  • Yield Generation: Staking in-game assets to earn token rewards or fees from ecosystem activity.
  • Skill-Based Rewards: Earning tokens or items by achieving in-game objectives, winning competitions, or completing quests.
  • Content Creation & Governance: Earning through creating mods, contributing to the ecosystem, or participating in decentralized autonomous organization (DAO) governance.
04

Technical Infrastructure

Play-and-Earn games rely on a stack of blockchain primitives:

  • Smart Contract Platforms: Like Ethereum, Solana, or Polygon for executing game logic and managing assets.
  • Digital Asset Standards: ERC-721 for NFTs and ERC-20 for fungible utility tokens.
  • Decentralized Storage: IPFS or Arweave for storing immutable asset metadata.
  • Layer 2 Scaling & Sidechains: To enable fast, low-cost transactions necessary for seamless gameplay (e.g., Immutable X, Ronin).
  • Digital Wallets: Non-custodial wallets (e.g., MetaMask, Phantom) for asset ownership and identity.
05

Exemplar Projects

Leading projects demonstrate the evolution of the model:

  • Axie Infinity: The pioneering P2E game that popularized the model with its Axie NFTs and Smooth Love Potion (SLP) token economy.
  • Parallel: A sci-fi trading card game emphasizing high-quality art and strategic gameplay, with cards as ERC-1155 NFTs.
  • Illuvium: An open-world RPG and auto-battler built on Immutable X, focusing on AAA-quality graphics and a deep gameplay loop.
  • Pixels: A social farming MMO on Ronin that integrates various Web3 elements through gameplay and community events.
06

Critical Challenges & Evolution

The sector faces significant hurdles driving its ongoing evolution:

  • Sustainable Tokenomics: Designing circular economies where token sinks (uses) balance token sources (rewards).
  • Regulatory Uncertainty: Navigating securities laws around in-game tokens and asset sales.
  • User Onboarding: Simplifying the complexity of wallets, gas fees, and seed phrases for mainstream gamers.
  • Game Quality Gap: Bridging the divide in polish and depth between blockchain and traditional AAA titles. The trend is moving towards fun-first design, free-to-start models, and better-integrated wallet solutions.
challenges
PLAY-AND-EARN

Challenges & Considerations

While play-and-earn models offer new economic opportunities, they introduce significant design and operational complexities that developers and players must navigate.

01

Economic Sustainability

A core challenge is designing a closed-loop economy where player earnings are funded by sustainable sources, not just new user influx. Models reliant on inflationary token rewards or speculative asset sales can lead to hyperinflation and economic collapse. Key considerations include:

  • Sink-and-faucet mechanics to balance token supply.
  • Utility-driven demand for in-game assets beyond speculation.
  • Revenue sharing from primary sales (e.g., NFT mints) to fund rewards.
02

Regulatory Uncertainty

Play-and-earn models often blur the line between gaming and financial instruments, attracting scrutiny from global regulators. Key risks include:

  • Securities classification: In-game tokens or NFTs may be deemed securities, requiring compliance with complex regulations (e.g., Howey Test in the US).
  • Gambling laws: Mechanisms with probabilistic rewards could be classified as gambling.
  • Tax implications: Player earnings may be considered taxable income, creating reporting burdens for both platforms and users.
03

Gameplay vs. Financialization

There is a fundamental tension between engaging gameplay and profit maximization. When earning potential overshadows fun, it can lead to:

  • Botting and Sybil attacks: Automated scripts farm rewards, degrading the experience for legitimate players.
  • Grind-to-earn design: Gameplay becomes repetitive labor focused on optimal yield.
  • Player segmentation: A divide emerges between wealthy "investors" and underfunded players, harming game balance and community.
04

Asset Ownership & Interoperability

True player ownership of in-game assets via NFTs is a promise, but practical limitations exist:

  • Vendor lock-in: Assets are often only usable within a single game's ecosystem, limiting their utility and value.
  • Technological fragmentation: Lack of universal standards makes cross-game asset portability technically challenging.
  • Intellectual property conflicts: Developers may restrict commercial rights or the ability to resell assets, contradicting ownership narratives.
05

Market Volatility & Player Risk

Players' earnings are directly exposed to the volatility of cryptocurrency markets and the speculative value of in-game assets. This introduces significant financial risk, including:

  • Asset devaluation: A crash in the game's primary token can wipe out player savings.
  • Rug pulls and scams: Malicious projects can abruptly cease operations, rendering assets worthless.
  • Earning instability: Reward values can fluctuate wildly, making reliable income difficult.
06

Scalability & Infrastructure

Blockchain-based games face unique technical hurdles that can hinder user experience and growth:

  • High transaction fees: Network congestion on chains like Ethereum can make small in-game actions cost-prohibitive.
  • Latency issues: Block confirmation times can disrupt real-time gameplay.
  • Wallet complexity: The need for self-custody wallets and gas fees creates a steep onboarding barrier for non-crypto natives.
PLAY-AND-EARN

Frequently Asked Questions

Common questions about the Play-and-Earn model, which merges gaming with blockchain-based economic incentives.

Play-and-Earn is a blockchain-based gaming model where players can earn verifiable, tradable digital assets through gameplay. It works by integrating non-fungible tokens (NFTs) and/or fungible cryptocurrency tokens into a game's core mechanics. Players acquire or earn in-game items (like characters, weapons, or land) represented as NFTs on a blockchain, granting true ownership. By completing tasks, winning battles, or contributing to the game's ecosystem, players earn tokens that can be traded on exchanges or used within the game. This creates a player-driven economy distinct from traditional Play-to-Earn models by emphasizing sustainable gameplay over pure financialization.

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Play-and-Earn: Definition & GameFi Model Explained | ChainScore Glossary