Free 30-min Web3 Consultation
Book Consultation
Smart Contract Security Audits
View Audit Services
Custom DeFi Protocol Development
Explore DeFi
Full-Stack Web3 dApp Development
View App Services
Free 30-min Web3 Consultation
Book Consultation
Smart Contract Security Audits
View Audit Services
Custom DeFi Protocol Development
Explore DeFi
Full-Stack Web3 dApp Development
View App Services
Free 30-min Web3 Consultation
Book Consultation
Smart Contract Security Audits
View Audit Services
Custom DeFi Protocol Development
Explore DeFi
Full-Stack Web3 dApp Development
View App Services
Free 30-min Web3 Consultation
Book Consultation
Smart Contract Security Audits
View Audit Services
Custom DeFi Protocol Development
Explore DeFi
Full-Stack Web3 dApp Development
View App Services
gaming-and-metaverse-the-next-billion-users
Blog

Why Gaming L2s Must Prioritize Throughput Over Decentralization Dogma

A first-principles argument that for gaming, the performance demands of a seamless player experience make a high-throughput, studio-operated sequencer architecture a non-negotiable requirement, rendering pure decentralization a secondary concern.

introduction
THE REALITY CHECK

Introduction

Gaming L2s that prioritize decentralization over throughput will fail to onboard mainstream players.

Throughput is the primary constraint for gaming. A single popular game requires thousands of transactions per second (TPS) for seamless gameplay, a demand that Ethereum L1 or overly decentralized L2s cannot meet. The user experience of latency and high fees kills engagement before decentralization becomes relevant.

Decentralization is a secondary optimization. The security model for a gaming chain is not the same as for DeFi. Players prioritize fast, cheap, and reliable state updates over the Byzantine fault tolerance of a globally distributed validator set. The security budget comes from the base layer, not the execution layer's consensus.

The market has already decided. Chains like Immutable zkEVM and Ronin demonstrate the model: they optimize for ultra-high throughput using centralized sequencers and prove state to Ethereum. Their success, measured in daily active users and transaction volume, validates the throughput-first thesis over ideological purity.

thesis-statement
THE GAMER'S REALITY

The Core Thesis: Experience is the Only KPI

For gaming, user retention depends on seamless performance, forcing a pragmatic trade-off between decentralization and throughput.

Throughput is non-negotiable. A game stuttering at 15 TPS loses players instantly. The decentralization trilemma forces a choice; for gaming, latency and cost dominate finality.

Decentralization is a spectrum. A network secured by Ethereum via optimistic or zk-rollups (like Arbitrum Nova or Immutable zkEVM) provides sufficient security without the performance tax of full L1 decentralization.

The market validates this. Top gaming chains like Solana and Polygon prioritize monolithic execution and low fees. Their adoption proves that for users, smooth experience beats ideological purity.

Evidence: Arbitrum processes over 2 million daily transactions, dwarfing Ethereum L1, by optimizing for execution speed while inheriting security.

WHY GAMING L2S MUST PRIORITIZE THROUGHPUT OVER DECENTRALIZATION DOGMA

Architectural Tradeoffs: Gaming L2s vs. General-Purpose L2s

A first-principles comparison of core architectural decisions, highlighting the non-negotiable performance requirements for on-chain gaming that diverge from general-purpose L2 design.

Architectural FeatureGaming-Optimized L2 (e.g., Xai, Immutable zkEVM)General-Purpose L2 (e.g., Arbitrum, Optimism, zkSync)Monolithic L1 (e.g., Solana, Sui)

Target TPS (Sustained)

5,000 TPS

50 - 200 TPS

2,000 - 10,000+ TPS

Sequencer Decentralization

Planned (e.g., Arbitrum BOLD)

Transaction Finality (Time)

< 100 ms

1 - 10 seconds

400 ms - 2 seconds

Native Account Abstraction

Optional / SDK-based

State Growth Management

Custom pruning for ephemeral game state

Generalized state rent or fee models

Requires explicit state management

Cost per Micro-Tx (Gas)

< $0.001

$0.01 - $0.10

$0.0001 - $0.01

Primary Scaling Mechanism

App-specific parallel execution & custom data availability

Generalized rollup with Ethereum DA

Monolithic execution & consensus

Interoperability Focus

Asset bridging to major ecosystems (Ethereum, Arbitrum)

Native EVM equivalence & cross-L2 messaging

Native bridges & wormhole, layerzero

deep-dive
THE PERFORMANCE CONSTRAINT

The Technical Why: Sequencers, DA, and the Finality Frontier

Gaming L2s require a technical architecture that prioritizes low-latency throughput, forcing pragmatic trade-offs in decentralization.

Sequencer centralization is a feature for gaming L2s, not a bug. A single, high-performance sequencer minimizes block production latency, which is critical for real-time game state updates. Decentralizing this role with a PoS consensus like Polygon introduces unacceptable delays for player actions.

Data Availability (DA) must be cheap and fast, not maximally secure. Using Ethereum calldata for DA creates a cost and latency bottleneck. Gaming chains like Xai and Immutable use validiums with Celestia or EigenDA, slashing costs by 100x and enabling sub-second state commitments.

Finality is the only non-negotiable decentralization. While the sequencer can be centralized, state finality must be secured by Ethereum. This hybrid model, used by Arbitrum Nova, provides the security anchor while the execution layer optimizes for pure speed.

Evidence: Immutable zkEVM processes over 9,000 transactions per second (TPS) with sub-2 second finality. This is only possible by decoupling high-throughput execution from decentralized settlement, a trade-off no competitive game can ignore.

counter-argument
THE PERFORMANCE IMPERATIVE

Steelmanning the Dogma: Then Breaking It

Gaming L2s must reject maximalist decentralization to achieve the throughput and latency required for mainstream adoption.

Decentralization is a tax on latency and throughput. Every consensus round and validator signature adds milliseconds that break real-time gameplay. For gaming, finality speed is the primary UX metric, not validator count.

The dogma fails at scale. A network with 10,000 validators, like a hypothetical Ethereum L1 for games, cannot process the micro-transactions of a million concurrent players. Sequencer centralization is a feature, not a bug, for achieving sub-second finality.

Compare the trade-offs. Arbitrum Nitro and zkSync Era prioritize a single, high-performance sequencer, enabling ~4k TPS. This model, akin to Solana's single-leader architecture, delivers the deterministic performance games require.

Evidence: The leading gaming chain, Immutable zkEVM, uses a centralized sequencer. Its partnership with Polygon focuses on scaling proofs, not decentralizing block production, because player retention depends on frame rate, not Nakamoto Coefficient.

takeaways
GAMING L2S: THE REALITY CHECK

TL;DR for Builders and Investors

The pursuit of maximal decentralization is actively harming the user experience and economic viability of on-chain games. Here's the pragmatic blueprint.

01

The Problem: The Finality vs. Fun Trade-Off

Traditional L1s and overly decentralized L2s prioritize consensus finality over user experience, creating unacceptable latency.\n- ~12-15 second block times on Ethereum L1 break game immersion.\n- Sequencer decentralization adds complexity and latency for marginal security gains in a closed-loop game economy.\n- The result is clunky, non-responsive gameplay that drives players back to Web2.

12s+
L1 Latency
~500ms
Target Latency
02

The Solution: Sovereign, High-Throughput Appchains

Gaming requires dedicated, optimized execution environments that treat the game as the sovereign.\n- Single, high-performance sequencer (e.g., Eclipse, AltLayer) for sub-second finality.\n- Custom Data Availability (DA) layers like Celestia or EigenDA reduce costs by >90% vs. Ethereum calldata.\n- Enables true mass-market scalability with 10,000+ TPS focused entirely on game state transitions.

10k+
Game TPS
-90%
DA Cost
03

The Model: Centralized Sequencing, Decentralized Settlement

Adopt the Polygon Supernets or Arbitrum Orbit model: centralize for performance, decentralize for ultimate security.\n- Fast, centralized sequencer handles all game logic with ~100ms latency.\n- Periodic checkpoints to a decentralized L1 (Ethereum, Avail) for asset security and bridging.\n- This hybrid approach is proven by Immutable zkEVM and SKALE for delivering console-quality experiences.

100ms
Tx Latency
L1 Secured
Assets
04

The Economic Imperative: Sunk Costs Kill Games

Player acquisition costs are high; friction from gas fees and slow transactions destroys retention.\n- Gasless transactions via session keys or sponsored meta-transactions are non-negotiable.\n- Near-zero cost per action (<$0.001) enables complex in-game economies without player anxiety.\n- High throughput allows for millions of microtransactions (NFT mints, trades) that drive real revenue.

<$0.001
Cost/Tx Goal
0
Player Gas
05

The Precedent: Web2 Doesn't Run on BFT Consensus

Fortnite's backend isn't decentralized; its success is built on unmatched scale and reliability.\n- Amazon GameLift and proprietary matchmaking servers are centralized for a reason: performance.\n- The blockchain value prop for gaming is verifiable asset ownership and interoperability, not decentralized game logic.\n- Axie Infinity's Ronin learned this lesson the hard way, pivoting to a dedicated, performant chain after Ethereum bottlenecks.

100M+
Concurrent Players
1 Chain
Ronin Model
06

The Investor Lens: Bet on Throughput Stacks

The infrastructure winners will be those enabling this pragmatic model, not dogmatic ones.\n- Appchain-As-A-Service: AltLayer, Caldera, Conduit (rapid deployment of game-specific L2/L3).\n- High-Performance VMs: Movement Labs (Move VM), Arbitrum Stylus (WASM) for better game dev tooling.\n- Modular DA: Celestia, Avail, EigenDA as the cost foundation. Avoid chains forcing expensive monolithic designs.

<1 Min
Chain Deploy
Modular
Winning Stack
ENQUIRY

Get In Touch
today.

Our experts will offer a free quote and a 30min call to discuss your project.

NDA Protected
24h Response
Directly to Engineering Team
10+
Protocols Shipped
$20M+
TVL Overall
NDA Protected Directly to Engineering Team
Gaming L2s: Throughput Beats Decentralization Dogma | ChainScore Blog